I found that throughout my design process between colours and unity in the shape language, that my designs continued to evolve in various ways. This was especially the case when I first brought them into illustrator, where I was able to put their basic forms side by side and think about how to bring them together. This was also where I went back and looked at some of my more abstract designs in my thumbnail sketches, and considered some of the stronger, yet, not really connected ideas like the centipede. I thought about Aboriginal culture, and how there was a lot of motifs on animals being apart of the key form language. I looked at some of my designs and sought to incorporate more animalistic traits by using basic shaping in an open-to-interpretation form. An important part of dreams is that people tend to understand them differently, as, in my opinion, dreams spawn from an individual’s perspective of the world. In developing these ideas throughout my designs, I could simultaneously mix the idea of animals colliding with dreams to create unique icons that could each stand apart, while also having reoccurring ideas throughout them to bring their unity closer together. I did find that with this exploration, that the animal traits would work exceptionally for some icons, while taking away significantly from others. What this did allow me to do however, was to double down on elements, such as repetition and emphasis to let each piece build to visual a focus in specific areas.









